Well, I am ready to begin some modeling in Maya. Hopefully, I can have it done by Monday. I decided to go ahead and wrap-up my character drawings for now. I could get a lot more detailed, but I figured I would try to ease off on that for a bit. I want to ornate the character with a tail, some fins, and whatnot, but I feel that would be too agressive out of the gate. I also decided against the fat belly for now, I will save a fatso for later.
Anyways, here is the character design and the image plane setup for reference in Maya 3d: